Hyper Island

"During my time at Hyper Island we’ve finished a handfull of projects covering several areas. We’ve made short motion clips for sites, explored new ways of using existing technology and gaining business experience in the project Creative Development”

Hyper Island

During my time at Hyper Island we’ve finished a handfull of projects covering several areas. We’ve made short motion clips for sites, explored new ways of using existing technology and gaining business experience in the project Creative Development. The motion intro were personal but the rest made in groups of five – often with each member given a specific role.

Creative Development

Lucy

The Creative Development project was focused on business. How to come up with ideas, write business plans and budgets. Lecturers such as Mikael Ahlström from Sproutpark gave us valuable insight in how to develop ideas and companies and how venture capital works. My role in the project was project manager.

The project was intense but rewarding – a description also fitting the project manager role for this project. I gained valuable insight on how to divide tasks, how to motivate the group and push them when necessary. We also learned about the business world and tips and tricks when promoting companies but most of all we gained experience - we presented the ideas to real banks and real venture capital companies. We learned about the questions they ask, their demands and how they reason.

Experience Technology

In Experience Technology (October 2006) we were given the task to go in-depth and search for creative new ways to use existing technology. The idea was for the class to learn and explore the more technical part of IT. Our group were given a mouse and a keyboard and turned it into a digital wall which you painted and navigated on with the help of two gloves (mouse, keyboard).

Since I was familiar with the technique used – how to rebuild a mouse and a keyboard as well as how to create the interface in Flash – I had more of an advisory role in the projekt. This made it possible for all team members to gain as much experience and knowledge as possible. Something that might might not have been possible if I had a more strict project manager role where I gave more direct instructions. It also made it possible for me to help several other groups advance and create their solutions with GPS and other more advanced techniques.

After the project we invited companies and schools to see what we – Crew 12 – had created. Over 300 people came and visited our exhibit and the feedback was overall very positive.

Motion clip

In September 2006 we were given the task to create a twenty seconds motion intro in only 48 hours. My contribution was named boxed-in.

» View motion clip

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